This is a sound for videogame. In this sound, i used a low-pass filter instead of notch like the previous sound. That sound haves a slow lfo and reverb too.
Sample made in sfxr with layered sawtooth waves in harmony and sliding highpass and lowpass filters, then used as a note in sfozando to create a melody.
Sample made in sfxr with layered sawtooth waves in harmony and sliding highpass and lowpass filters, then used as a note in sfozando to create an uneasy melody.